Slow progress is still progress!
Long week this week. As with any project put forth by the software company I while my daylight hours away for, they managed to find new and unusual ways to make it harder than necessary to accomplish... almost a self-inflicted wound if you will. Its Thursday night and I've already worked 56 hours for the work week! I wish I could say that was unusual or that they paid me for the extra hours, or that I got comp time. Well, I take that back, I could say it, but it wouldn't be true.
On to nicer topics.
I'm 99% done with a rough draft of an outline for another Spartika City story. As usual, I've no title yet, but one will come to me. I like this plot, there is plenty there for a decent story to enjoy. I'll know whether I've a short story or a novella or what on my hands after another pass through the outline. Its still too rough and I don't like how PulseWave deduces what the villans are up to. I don't want him "stumbling" across it, but on the other hand, I don't want him magically just "knowing" how to solve the problem. What is worse, its at that crucial point in the story where the hero better get his act in gear and figure it out, otherwise the bad guys will run loose and take out all my supporting characters!
Next up, work on Kinloch 2 is continuing. I'm 20 to 30 pages in ( typed pages that is ) of this round of edits and I'm adoring the flow of the story. I already can see some scenes that really need to be added. Connecting scenes if nothing else.
I'll be heading down to Birmingham on Sunday morning, hopefully, I'll get some time then to work some more.. and there is always my usual lunchtime and Sat morning.
On to nicer topics.
I'm 99% done with a rough draft of an outline for another Spartika City story. As usual, I've no title yet, but one will come to me. I like this plot, there is plenty there for a decent story to enjoy. I'll know whether I've a short story or a novella or what on my hands after another pass through the outline. Its still too rough and I don't like how PulseWave deduces what the villans are up to. I don't want him "stumbling" across it, but on the other hand, I don't want him magically just "knowing" how to solve the problem. What is worse, its at that crucial point in the story where the hero better get his act in gear and figure it out, otherwise the bad guys will run loose and take out all my supporting characters!
Next up, work on Kinloch 2 is continuing. I'm 20 to 30 pages in ( typed pages that is ) of this round of edits and I'm adoring the flow of the story. I already can see some scenes that really need to be added. Connecting scenes if nothing else.
I'll be heading down to Birmingham on Sunday morning, hopefully, I'll get some time then to work some more.. and there is always my usual lunchtime and Sat morning.
0 Comments:
Post a Comment
<< Home